About Me Passionate musician and gamer, I always try to put my creativity, experience and technical skills at the service of the artistic vision, and feeding into it. I have a Master of Arts in 'Composing for Video Games', and 6 years of experience in music production and sound design. Always willing to integrate my own sounds in order to make the tools at hand work hard for the creative intent. |
Music gives color to the air of the moment.” |
Styles and Skills
From chiptune to orchestral music, from aggressive and powerful to lyrical and mellow. I can produce realistic SFX leveraging a huge sample library recorded and collected over years, as well as hybrid or designed SFX, layering samples with complex synthetized parts.
I have a long experience in the implementation of adaptive sound in FMOD and Wwise, and feel at home with C# and Unity.
Currently, I'm learning UE4 blueprints and have already some basic knowledge for Wwise integration.
Styles and Skills
From chiptune to orchestral music, from aggressive and powerful to lyrical and mellow. I can produce realistic SFX leveraging a huge sample library recorded and collected over years, as well as hybrid or designed SFX, layering samples with complex synthetized parts.
I have a long experience in the implementation of adaptive sound in FMOD and Wwise, and feel at home with C# and Unity.
Currently, I'm learning UE4 blueprints and have already some basic knowledge for Wwise integration.
Check out some examples
Adaptive Music System
In this implementation, the musical layers vary depending on the 'dream quality' (classical health parameter).
Notice how there is a seamless continutity between the layers, even in the middle of musical phrases.
Also, the chimes for successful dream scoring follow the chords on the music at any time to maximize the reward feeling.
Play here: kebablord.itch.io/dreamon
In this implementation, the musical layers vary depending on the 'dream quality' (classical health parameter).
Notice how there is a seamless continutity between the layers, even in the middle of musical phrases.
Also, the chimes for successful dream scoring follow the chords on the music at any time to maximize the reward feeling.
Play here: kebablord.itch.io/dreamon
Orchestral Music
Using the best sampled libraries out there.
Check out a few examples on the epic side:
Using the best sampled libraries out there.
Check out a few examples on the epic side:
As well as some pieces more hybrid:
Piano composition
Just some short poignant piano composition:
Just some short poignant piano composition:
Electronic production
A few short compositions in different styles:
A few short compositions in different styles:
Sound Design
A few examples of parametric implementation in FMOD:
A few examples of parametric implementation in FMOD:
|
|
Branching Music on the a level
Part of Master Final Project, inspired by the game République (2013) atrium level:
Part of Master Final Project, inspired by the game République (2013) atrium level: